Generate IPF Colors (Face)¶
Group (Subgroup)¶
Processing (Crystallography)
Description¶
This Filter generates a pair of colors for each Triangle in a Triangle Geometry based on the inverse pole figure (IPF) color scheme for the present crystal structure. Each Triangle has 2 colors since any Face sits at a boundary between 2 Features for a well-connected set of Features that represent grains. The reference direction used for the IPF color generation is the normal of the Triangle.
Parameters¶
None
Required Geometry¶
Image + Triangle
Required Objects¶
Kind | Default Name | Type | Component Dimensions | Description |
---|---|---|---|---|
Face Attribute Array | FaceLabels | int32_t | (2) | Specifies which Features are on either side of each Face |
Face Attribute Array | FaceNormals | double | (3) | Specifies the normal of each Face |
Feature Attribute Array | AvgEulerAngles | float | (3) | Three angles defining the orientation of the Feature in Bunge convention (Z-X-Z) |
Feature Attribute Array | Phases | int32_t | (1) | Specifies to which phase each Feature belongs |
Ensemble Attribute Array | CrystalStructures | uint32_t | (1) | Enumeration representing the crystal structure for each Ensemble |
Created Objects¶
Kind | Default Name | Type | Component Dimensions | Description |
---|---|---|---|---|
Face Attribute Array | IPFColors | uint8_t | (6) | A set of two RGB color schemes encoded as unsigned chars for each Face |
Example Pipelines¶
- (03) SmallIN100 Mesh Statistics
License & Copyright¶
Please see the description file distributed with this Plugin
DREAM.3D Mailing Lists¶
If you need more help with a Filter, please consider asking your question on the DREAM.3D Users Google group!