DREAM.3D v6 User Manual
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Processing (Crystallography)
This Filter will generate inverse pole figure (IPF) colors for cubic, hexagonal or trigonal crystal structures. The user can enter the Reference Direction, which defaults to [001]. The Filter also has the option to apply a black color to all "bad" Elements, as defined by a boolean mask array, which can be generated using the Threshold Objects Filter.
Name | Type | Description |
---|---|---|
Reference Direction | float (3x) | The reference axis with respect to compute the IPF colors |
Apply to Good Elements Only (Bad Elements Will Be Black) | bool | Whether to assign a black color to "bad" Elements |
Not Applicable
Kind | Default Name | Type | Component Dimensions | Description |
---|---|---|---|---|
Element Attribute Array | EulerAngles | float | (3) | Three angles defining the orientation of the Element in Bunge convention (Z-X-Z) |
Element Attribute Array | Phases | int32_t | (1) | Phase Id specifying the phase of the Element |
Element Attribute Array | Mask | bool | (1) | Used to define Elements as good or bad. Only required if Apply to Good Elements Only (Bad Elements Will Be Black) is checked |
Ensemble Attribute Array | CrystalStructures | uint32_t | (1) | Enumeration representing the crystal structure for each Ensemble |
Kind | Default Name | Type | Component Dimensions | Description |
---|---|---|---|---|
Element Attribute Array | IPFColor | uint8_t | (3) | The RGB colors encoded as unsigned chars for each Element |
Please see the description file distributed with this Plugin
If you need more help with a Filter, please consider asking your question on the DREAM.3D Users Google group!