DREAM.3D v6 User Manual
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Sampling (Resolution)
This Filter "samples" a triangulated surface mesh with a specified list of Vertices (or points) read from a file. The sampling is performed by the following steps:
The Filter will write out a file with the list of Feature Ids for the Vertices. The Filter also creates a new Data Container (named SpecifiedPoints) to hold the Vertex geometry, a Vertex Attribute Matrix (named SpecifiedPointsData) in that Data Container and the Feature Ids that live on each Vertex. The user does not currently have control over the names of these created entities.
Number of Points X, Y, Z X, Y, Z X, Y, Z . . . X, Y, Z
Name | Type | Description |
---|---|---|
Specified Points File | File Path | The input specified points file path |
Sampled Values File | File Path | The output sampled values file path |
Triangle
Kind | Default Name | Type | Component Dimensions | Description |
---|---|---|---|---|
Face Attribute Array | FaceLabels | int32_t | (2) | Specifies which Features are on either side of each Face |
Kind | Default Name | Type | Component Dimensions | Description |
---|---|---|---|---|
Data Container | SpecifiedPoints | N/A | N/A | Created Data Container to hold sampled points Geometry |
Attribute Matrix | SpecifiedPointsData | Vertex | N/A | Created Vertex Attribute Matrix to hold sampled points data |
Vertex Attribute Array | FeatureIds | int32_t | (1) | Specifies to which Feature each Vertex belongs |
Please see the description file distributed with this Plugin
If you need more help with a Filter, please consider asking your question on the DREAM.3D Users Google group!