DREAM.3D v6 User Manual
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Reconstruction (Alignment)
This Filter attempts to align consecutive 'sections' perpendicular to the Z-direction of the sample by determining the position that results in the minimum amount of misorientation between Cells directly above-below each other. The algorithm of this Filter is as follows:
Note that this is similar to a downhill simplex and can get caught in a local minimum!
If the user elects to use a mask array, the Cells flagged as false in the mask array will not be considered during the alignment process.
The user can choose to write the determined shift to an output file by enabling Write Alignment Shifts File and providing a file path.
The user can also decide to remove a background shift present in the sample. The process for this is to fit a line to the X and Y shifts along the Z-direction of the sample. The individual shifts are then modified to make the slope of the fit line be 0. Effectively, this process is trying to keep the top and bottom section of the sample fixed. Some combinations of sample geometry and internal features can result in this algorithm introducing a 'shear' in the sample and the Linear Background Subtraction will attempt to correct for this.
Name | Type | Description |
---|---|---|
Misorientation Tolerance | float | Tolerance used to decide if Cells above/below one another should be considered to be the same. The value selected should be similar to the tolerance one would use to define Features (i.e., 2-10 degrees) |
Write Alignment Shift File | bool | Whether to write the shifts applied to each section to a file |
Alignment File | File Path | The output file path where the user would like the shifts applied to the section to be written. Only needed if Write Alignment Shifts File is checked |
Linear Background Subtraction | bool | Whether to remove a background shift present in the alignment |
Use Mask Array | bool | Whether to remove some Cells from consideration in the alignment process |
Image
Kind | Default Name | Type | Component Dimensions | Description |
---|---|---|---|---|
Cell Attribute Array | Quats | float | (4) | Specifies the orientation of the Cell in quaternion representation |
Cell Attribute Array | Phases | int32_t | (1) | Specifies to which Ensemble each Cell belongs |
Cell Attribute Array | Mask | bool | (1) | Specifies if the Cell is to be counted in the algorithm. Only required if Use Mask Array is checked |
Ensemble Attribute Array | CrystalStructures | uint32_t | (1) | Enumeration representing the crystal structure for each Ensemble |
None
Please see the description file distributed with this Plugin
If you need more help with a Filter, please consider asking your question on the DREAM.3D Users Google group!