DREAM3D User Manual
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Generic Filters (Spatial)
This filter changes the origin of the volume. For example if the current origin is at (0,0,0) and the user would like the origin to be (10, 4, 8) then the user should enter the following input values:
Name | Type | Notes |
---|---|---|
Origin | 3 x Float | |
Apply to Voxel Volume | Bool | Should the new origin be applied to the Voxel Volume |
Apply to SurfaceMesh Volume | Bool | Should the new origin be applied to the Surface Mesh |
Voxel: If being applied to the Voxel Volume SurfaceMesh: If being applied to the SurfaceMesh
None
None
Copyright: 2013 Michael A. Groeber (AFRL), 2012 Michael A. Jackson (BlueQuartz Software)
Contact Info: dream 3d@b luequ artz .net
Version: 1.0.0
License: See the License.txt file that came with DREAM3D.
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