DREAM3D User Manual
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Processing Filters (Cleanup)
This filter smoothes the interface between "good" and "bad" data. The user can specify a coordination number that is the number of neighboring Cells of opposite type (i.e. "good" or "bad") compared to a given Cell that is acceptable. For example a single "bad" Cell surrounded by "good" Cells would have a coordination number of 6. The number entered by the user is actually the maximum tolerated coordination number. If the user entered a value of 4, then all "good" Cells with 5 or more "bad" neighbors and "bad" Cells with 5 or more "good" neighbors would be removed. After Cells with unacceptable coordination number are removed, then the neighboring Cells are coarsened to fill the removed Cells.
By default, the filter will only perform a single iteration and will not concern itself with the possibility that after one iteration, Cells that were acceptable may become unacceptable by the original coordination number criteria due to the small changes to the structure during the coarsening. The user can opt to enable the "Loop Until Gone" parameter, which will continue to run until no Cells fail the original criteria.
Name | Type |
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Coordination Number | Integer |
Loop Until Gone | Boolean (On or Off) |
Voxel
Type | Default Name | Description | Comment | Filters Known to Create Data |
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Cell | GrainIds | Ids (ints) that specify to which Field each Cell belongs. | Values should be present from segmentation of experimental data or synthetic generation and cannot be determined by this filter. Not having these values will result in the filter to fail/not execute. | Segment Fields (Misorientation, C-Axis Misorientation, Scalar) (Reconstruction), Read Dx File (IO), Read Ph File (IO), Pack Primary Phases (SyntheticBuilding), Insert Precipitate Phases (SyntheticBuilding), Establish Matrix Phase (SyntheticBuilding) |
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Copyright: 2012 Michael A. Groeber (AFRL),2012 Michael A. Jackson (BlueQuartz Software)
Contact Info: dream 3d@b luequ artz .net
Version: 1.0.0
License: See the License.txt file that came with DREAM3D.
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