DREAM3D User Manual
Decimate Surface Mesh

Group (Subgroup)

UCSB (UCSB)

Description

Decimates suface mesh with vertex contraction. Pairs to contract are selected using Quadric Error Metrics. Vertecies will be contracted until the specified percentage of triangles remain. Node and edge arrays will be erased. Face arrays will be kept with remaining traingles retaining their original value.

Parameters

Name Type
Triangles to Keep Float

Required Arrays

Type Default Name Comment
Vertex Array SurfaceMeshNodes The shared list of nodes that make up the mesh
Triangle Array SurfaceMeshTriangles The List of triangles in the Surface Mesh

Created Arrays

None

Authors

Copyright 2014 Will Lenthe (UCSB)

Contact Info willl.nosp@m.enth.nosp@m.e@gma.nosp@m.il.c.nosp@m.om

Version 1.0.0

License See the License.txt file that came with DREAM3D.

References

[1] Garland, M., Heckbert, P., 1997. Surface simplification using quadric error metrics. Proceedings of the 24th annual conference on Computer graphics and interactive techniques. 209-216.

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