DREAM3D User Manual
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Generic Filters (Misc)
This filter will generate an RGB color for each Cell that is calculated from the Euler Angles for the cell. If you want IPF Colors this is NOT the filter for you, use the Generate IPF Colors filter. The algorithm is to assign a color component based on a scale of the following:
Euler Component | Min Value (Radians) | Max Value (Radians) | Calculation |
---|---|---|---|
phi1 (Euler 0) | 0 | 2 Pi | phi1 / 2Pi * 255 |
Phi (Euler 1) | 0 | Pi | Phi / Pi * 255 |
phi2 (Euler 2) | 0 | 2 Pi | phi2 / 2Pi * 255 |
Given the set of Euler Angles (0.43765, 0.265830, 5.583250) would result in RGB Values of [17, 21, 226].
None
Voxel
Type | Default Name | Description | Comment | Filters Known to Create Data |
---|---|---|---|---|
Cell | CellEulerAngles | These are the angles used to determine the colors | Read H5Ebsd File (IO), Match Crystallography (SyntheticBuilding) |
Type | Name | Description | Comment |
---|---|---|---|
Cell | EulerColors | The RGB colors are encoded as an unsigned char triplet |
Copyright: 2013 Michael A. Groeber (AFRL), 2012 Michael A. Jackson (BlueQuartz Software)
Contact Info: dream 3d@b luequ artz .net
Version: 1.0.0
License: See the License.txt file that came with DREAM3D.