DREAM3D User Manual
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Generic Filters (Misc)
This filter will generate Rodrigues colors for each voxel.
Option | Type |
---|---|
X Reference Direction | Double |
Y Reference Direction | Double |
Z Reference Direction | Double |
Voxel
Type | Default Name | Description | Filters Known to Create Data |
---|---|---|---|
Cell | CellEulerAngles | These are the angles used to determine the colors | Read H5Ebsd File (IO), Match Crystallography (SyntheticBuilding) |
Cell | CellPhases | These are used to determine which ensemble the Cell belongs to | Read H5Ebsd File (IO), Pack Primary Phases (SyntheticBuilding), Insert Precipitate Phases (SyntheticBuilding), Establish Matrix Phase (SyntheticBuilding) |
Ensemble | CrystalStructures | These are the symmetries of the ensembles, which dictate orientation operations and which color palatte is used | Read H5Ebsd File (IO), Read Ensemble Info File (IO), Initialize Synthetic Volume (SyntheticBuilding) |
Type | Name | Description |
---|---|---|
Cell | IPFColors | The RGB colors are encoded as an unsigned char triplet |
Copyright: 2012 Michael A. Groeber (AFRL), 2012 Michael A. Jackson (BlueQuartz Software)
Contact Info: dream 3d@b luequ artz .net
Version: 1.0.0
License: See the License.txt file that came with DREAM3D.
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