DREAM3D User Manual
Adjust Origin

Group (Subgroup)

Generic Filters (Spatial)

Description

This filter changes the origin of the volume. For example if the current origin is at (0,0,0) and the user would like the origin to be (10, 4, 8) then the user should enter the following input values:

  • X Origin: 10
  • Y Origin: 4
  • Z Origin: 8

Parameters

Name Type Notes
Origin 3 x Float
Apply to Voxel Volume Bool Should the new origin be applied to the Voxel Volume
Apply to SurfaceMesh Volume Bool Should the new origin be applied to the Surface Mesh

Required DataContainers

Voxel: If being applied to the Voxel Volume SurfaceMesh: If being applied to the SurfaceMesh

Required Arrays

None

Created Arrays

None

Authors

Copyright: 2013 Michael A. Groeber (AFRL), 2012 Michael A. Jackson (BlueQuartz Software)

Contact Info: dream.nosp@m.3d@b.nosp@m.luequ.nosp@m.artz.nosp@m..net

Version: 1.0.0

License: See the License.txt file that came with DREAM3D.

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