DREAM3D User Manual
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Statistics Filters (Morphological)
This Filter calculates the distance of each Cell from the nearest Field boundary, triple line and quadruple point. The following algorithm explains the process:
Note : the distances calculated are "city-block" distances and not "shortest distance" distances.
None
Voxel
Type | Default Name | Description | Comment | Filters Known to Create Data |
---|---|---|---|---|
Cell | GrainIds | Ids (ints) that specify to which Field each Cell belongs. | Values should be present from segmentation of experimental data or synthetic generation and cannot be determined by this filter. Not having these values will result in the filter to fail/not execute. | Segment Fields (Misorientation, C-Axis Misorientation, Scalar) (Reconstruction), Read Dx File (IO), Read Ph File (IO), Pack Primary Phases (SyntheticBuilding), Insert Precipitate Phases (SyntheticBuilding), Establish Matrix Phase (SyntheticBuilding) |
Type | Default Name | Description | Comment |
---|---|---|---|
Cell | NearestNeighbors | ||
Cell | GBEuclideanDistances | ||
Cell | TJEuclideanDistances | ||
Cell | QPEuclideanDistances |
Copyright: 2012 Michael A. Groeber (AFRL),2012 Michael A. Jackson (BlueQuartz Software)
Contact Info: dream 3d@b luequ artz .net
Version: 1.0.0
License: See the License.txt file that came with DREAM3D.
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