DREAM3D User Manual
|
Sampling Filters (Rotating/Transforming)
This filter will rotate the spatial reference frame around a user defined axis, by a user defined angle. The filter will modify the (x,y,z) positions of each Cell to correctly represent where the Cell sits in the newly defined refernece frame.
Example: If a user selected a Rotation Angle of 90 degrees and a Rotation Axis od *(001)*, then a Cell sitting at (10,0,0) would be transformed to (0,-10,0), since the new reference frame would have x'=y and y'=-x.
Name | Type |
---|---|
Rotation Axis | Vector (3) of Floats |
Rotation Angle | Float |
Voxel
None
None
Copyright: 2012 Michael A. Groeber (AFRL),2012 Michael A. Jackson (BlueQuartz Software)
Contact Info: dream 3d@b luequ artz .net
Version: 1.0.0
License: See the License.txt file that came with DREAM3D.
See a bug? Does this documentation need updated with a citation? Send comments, corrections and additions to The DREAM3D development team