Add Orientation Noise¶
Synthetic Building (Crystallography)
This Filter adds "noise" to the orientations on each Element of a Geometry. This Filter is intended to add "realism" to synthetic structures that have single orientations assigned to Features. The user can specify a magnitude of the noise, which refers to the maximum rotation angle that is applied to the existing Element orientations. The algorithm for applying the orientation noise is as follows:
- Obtain the orientation of the Element
- Generate a random number between 0 and the user defined magnitude. This value is the rotation angle
- Generate a random unit vector. This is the rotation axis
- Calculate the rotation corresponding to the axis-angle pair generated in steps 2-3 and apply it to the orientation of the Element to obtain a new orientation
- Repeat for all Elements
For more information on synthetic building, visit the tutorial.
|Magnitude of Orientation Noise (Degrees)||Float||Maximum rotation angle in degrees to apply to Element orientations|
|Kind||Default Name||Type||Component Dimensions||Description|
|Element Attribute Array||EulerAngles||float||(3)||Three angles defining the orientation of the Element in Bunge convention (Z-X-Z)|
License & Copyright¶
Please see the description file distributed with this Plugin
DREAM.3D Mailing Lists¶
If you need more help with a Filter, please consider asking your question on the DREAM.3D Users Google group!