This filter allows the user to append an Image Geometry onto the "end" of another Image Geometry. The input and destination ImageGeometry objects must have the same X&Y dimensions. Optional Checks for equal Resolution values can also be performed.
For example, if the user has an already existing Image Geometry that is 100 voxels in the X direction by 200 pixels in the Y direction and composed of 5 Z slices then appending another data set that is the same dimensions in X & Y but contains 10 Z slices then the resulting Image Geometry will have a total of 15 Z slices.
|Kind||Default Name||Type||Component Dimensions||Description|
|Attribute Matrix||Input Cell Data||Cell||N/A||The incoming cell data that is to be appended.|
|Attribute Matrix||Destination Cell Data||Cell||N/A||The destination cell data that is the final location for the appended data.|
License & Copyright¶
Please see the description file distributed with this Plugin
DREAM.3D Mailing Lists¶
If you need more help with a Filter, please consider asking your question on the DREAM.3D Users Google group!