Generate Face Schuh Misorientation Coloring¶
This filter generates a 3 component vector per Face that is the axis-angle of the misorientation associated with the Features that lie on either side of the Face. The axis is normalized, so if the magnitude of the vector is viewed, it will be the misorientation angle in degrees.
SurfaceMesh - Valid Surface Mesh containing the shared vertex array and face list
|Type||Default Name||Description||Comment||Filters Known to Create Data|
|Face||SurfaceMeshFaceLabels||N x 2 Col of signed integer||Quick Surface Mesh (SurfaceMeshing), M3C Surface Meshing (Slice at a Time)|
|Face||SurfaceMeshTriangleIPFColors||N X 3 Array of floats that is the axis-angle of the misorientation across each Face|
License & Copyright¶
Please see the description file distributed with this Plugin
DREAM.3D Mailing Lists¶
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